UI Hub 是一个每日更新的免费 UI 资源目录,给设计师、前端开发者和做界面的 AI Agent 用:共 2,395 条资源,其中 133 个组件库、1,929 个带明暗预览的组件样式示例,另有设计 skill 与 AI 设计技巧文章。UI Hub 是一個每日更新的免費 UI 資源目錄,給設計師、前端開發者和做介面的 AI Agent 用:共 2,395 條資源,其中 133 個元件庫、1,929 個附明暗預覽的元件樣式示例,另有設計 skill 與 AI 設計技巧文章。UI Hub is a free, daily-updated directory of UI resources for designers, front-end developers and AI agents that build interfaces: 2,395 resources, including 133 component libraries and 1,929 component style demos with light/dark previews, plus design skills and AI design articles.UI Hub は、デザイナー・フロントエンド開発者・UI を作る AI エージェント向けの、毎日更新される無料の UI リソース集です。全 2,395 件(コンポーネントライブラリ 133 件、ライト/ダーク対応のスタイルデモ 1,929 件)に加え、デザインスキルと AI デザイン記事を掲載しています。UI Hub는 디자이너, 프론트엔드 개발자, 인터페이스를 만드는 AI 에이전트를 위한 매일 업데이트되는 무료 UI 리소스 디렉터리입니다. 총 2,395개 리소스(컴포넌트 라이브러리 133개, 라이트/다크 미리보기가 있는 스타일 데모 1,929개)와 디자인 스킬, AI 디자인 글을 제공합니다.UI Hub ialah direktori sumber UI percuma yang dikemas kini setiap hari untuk pereka, pembangun front-end dan ejen AI yang membina antara muka: 2,395 sumber, termasuk 133 pustaka komponen dan 1,929 demo gaya komponen dengan pratonton terang/gelap, serta kemahiran reka bentuk dan artikel reka bentuk AI.UI Hub là danh mục tài nguyên UI miễn phí, cập nhật hằng ngày, dành cho nhà thiết kế, lập trình viên front-end và AI agent dựng giao diện: 2,395 tài nguyên, gồm 133 thư viện component và 1,929 mẫu phong cách component có xem trước sáng/tối, cùng skill thiết kế và bài viết về thiết kế với AI.UI Hub est un annuaire gratuit de ressources UI, mis à jour chaque jour, pour designers, développeurs front-end et agents IA qui construisent des interfaces : 2,395 ressources, dont 133 bibliothèques de composants et 1,929 démos de styles avec aperçus clair/sombre, plus des skills de design et des articles sur le design avec l’IA.UI Hub es un directorio gratuito de recursos de UI, actualizado a diario, para diseñadores, desarrolladores front-end y agentes de IA que construyen interfaces: 2,395 recursos, incluidas 133 bibliotecas de componentes y 1,929 demos de estilos con vista clara/oscura, además de skills de diseño y artículos de diseño con IA.UI Hub ist ein kostenloses, täglich aktualisiertes Verzeichnis von UI-Ressourcen für Designer, Frontend-Entwickler und KI-Agents, die Oberflächen bauen: 2,395 Ressourcen, darunter 133 Komponentenbibliotheken und 1,929 Komponenten-Stildemos mit Hell/Dunkel-Vorschau, dazu Design-Skills und Artikel zu KI-Design.

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Skill: impeccable

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本条目正文为英文,作为 AI Agent 上下文使用。

本條目正文為英文,作為 AI Agent 上下文使用。

この項目の本文は英語です(AIエージェントの文脈用)。

이 항목의 본문은 영어입니다(AI 에이전트 컨텍스트용).

Kandungan entri ini dalam bahasa Inggeris (untuk konteks ejen AI).

Nội dung mục này bằng tiếng Anh (dùng làm ngữ cảnh cho AI agent).

Le contenu de cette entrée est en anglais (contexte pour agents IA).

El contenido de esta entrada está en inglés (contexto para agentes de IA).

Der Inhalt dieses Eintrags ist auf Englisch (Kontext für KI-Agents).

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.

Licence: Apache-2.0 · Upstream: https://github.com/pbakaus/impeccable · Redistributed unmodified below.

This skill gives you the tools and permission to create design that earns to be called out-of-distribution craft: Whereas before, your design work would have been safe, timid and measured, you now approach every design task as an award-winning design director with impeccable understanding for what makes exceptional design work: production-grade code, peak creativity, a clear POV, deep understanding of the needs of the client and users, and exceptional craft.

Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. - Verify in bounded passes, not a loop, and the ceiling covers the whole cycle: screenshots, defect scans, micro-edits, and rebuilds alike. Build fully, inspect once with a batched round (desktop and mobile together on the web; the shipped device classes on a native platform), fix everything it shows in one batch, confirm with at most one more round, and stop polishing. Open-ended self-QA burns the user's money doing worse what the finish handoffs do better.

Setup

  1. Run <skill-base-dir>/scripts/impeccable context once per session, where <skill-base-dir> is the directory that contains this SKILL.md (the skill folder, not a plugin root two levels above it); keep cwd at the user's project. That base directory resolves every .agents/skills/impeccable/scripts/impeccable <verb> command in this skill and its references, and .agents/skills/impeccable/scripts is the fallback only when the runtime reports no base directory. On a Windows shell without sh, call .agents/skills/impeccable/scripts/impeccable.cmd instead. The launcher runs a self-contained binary that ships next to it or is downloaded once on first run; no Node or other runtime is required. Pass a named source file or route as --target <path>. It loads PRODUCT.md, DESIGN.md, the matching surface brief, and native-platform guidance when applicable; follow its directives and do not rerun it.
  2. Load the request's playbook: its Commands-table reference for an explicit/implied sub-command, or reference/new-work.md for a new surface or replacement visual world. Inspect target and incumbent visual truth before editing. When the app cannot run, start with committed visual-regression goldens or screenshot fixtures; verify target and freshness against current tokens, CSS, components, or assets, resolve conflicts, and compare theme/variant captures.
  3. After resolving analysis and direction, read reference/craft-floor.md immediately before any UI edit, including small refinements. It carries the quality floor, the absolute bans, and the reflexes no detector catches. Do not load it for planning-only work.

Launcher unavailable: On refusal or failure, send a separate message before the next tool call: “Context loading did not run; I’ll read the existing project context directly.” Then read existing PRODUCT.md and DESIGN.md without inventing missing context, follow applicable steps 2–3, and continue through permitted tools. This applies to planning and editing; launcher failure alone does not block either.

How to design

Modes

The mode names what the visitor's success looks like on this surface.

Choose the mode from the requested surface, not the product, and persist it only in that surface brief. A tool's landing page is still Persuade; a fashion house's documentation is still Read; a docs index is Read, not Persuade. See new-work.md for new surfaces and operate.md for deeper Operate/Read guidance.

Commands

Command Category Description Reference
craft [feature] Build Deprecated alias for an ordinary new-work request reference/craft.md
shape [feature] Build Plan UX/UI before writing code reference/shape.md
init Build Capture durable product context in PRODUCT.md reference/init.md
document Build Generate DESIGN.md from existing project code reference/document.md
extract [target] Build Pull reusable tokens and components into design system reference/extract.md
critique [target] Evaluate UX design review with heuristic scoring reference/critique.md
audit [target] Evaluate Technical quality checks (a11y, perf, responsive) reference/audit.md · native: reference/audit.native.md
polish [target] Refine Final quality pass before shipping reference/polish.md
bolder [target] Refine Amplify safe or bland designs reference/bolder.md
quieter [target] Refine Tone down aggressive or overstimulating designs reference/quieter.md
distill [target] Refine Strip to essence, remove complexity reference/distill.md
harden [target] Refine Production-ready: errors, i18n, edge cases reference/harden.md
onboard [target] Refine Design first-run flows, empty states, activation reference/onboard.md
animate [target] Enhance Add purposeful animations and motion reference/animate.md
colorize [target] Enhance Add strategic color to monochromatic UIs reference/colorize.md
typeset [target] Enhance Improve typography hierarchy and fonts reference/typeset.md
layout [target] Enhance Fix spacing, rhythm, and visual hierarchy reference/layout.md
delight [target] Enhance Add personality and memorable touches reference/delight.md
overdrive [target] Enhance Push past conventional limits reference/overdrive.md
clarify [target] Fix Improve UX copy, labels, and error messages reference/clarify.md
adapt [target] Fix Adapt for different devices and screen sizes reference/adapt.md · native: reference/adapt.native.md
optimize [target] Fix Diagnose and fix UI performance reference/optimize.md
live Iterate Visual variant mode: pick elements in the browser, iterate on alternatives reference/live.md
generate [n] [action] [element] Iterate Variants, versions, or alternatives of a named element to choose from in the live browser; no manual picking reference/generate.md

Routing:

After init writes PRODUCT.md, resume without rerunning impeccable context; init loads the native platform reference itself when the platform it recorded is ios, android, or adaptive.

Pin / Unpin: .agents/skills/impeccable/scripts/impeccable pin <pin|unpin> <command> creates or removes a standalone $<command> shortcut. Report the script's result concisely; relay stderr verbatim on error.

Hooks: $impeccable hooks <on|off|status|ignore-rule|ignore-file|ignore-value|reset> manages the design detector hook for this project (auto-runs the detector after UI file edits and surfaces findings). Load reference/hooks.md when the user invokes it with any argument.

Doctor: $impeccable doctor reports and repairs drift between this project's Impeccable artifacts (PRODUCT.md, DESIGN.md and its sidecar, config, surface briefs, the hook) and what this version reads. Load reference/doctor.md when the user invokes it, or when they ask what is out of date, stale, or needs refreshing. A CONTEXT_STALE directive in Setup's output is the cheap subset of the same report; act on it there per its own instructions rather than running doctor unasked.

Never repair drift as a side effect of a design task. A CONTEXT_STALE finding is reported, not acted on, unless the user asks. The one exception is a finding marked auto, which the next write to that file performs anyway.