UI Hub 是一个每日更新的免费 UI 资源目录,给设计师、前端开发者和做界面的 AI Agent 用:共 2,395 条资源,其中 133 个组件库、1,929 个带明暗预览的组件样式示例,另有设计 skill 与 AI 设计技巧文章。UI Hub 是一個每日更新的免費 UI 資源目錄,給設計師、前端開發者和做介面的 AI Agent 用:共 2,395 條資源,其中 133 個元件庫、1,929 個附明暗預覽的元件樣式示例,另有設計 skill 與 AI 設計技巧文章。UI Hub is a free, daily-updated directory of UI resources for designers, front-end developers and AI agents that build interfaces: 2,395 resources, including 133 component libraries and 1,929 component style demos with light/dark previews, plus design skills and AI design articles.UI Hub は、デザイナー・フロントエンド開発者・UI を作る AI エージェント向けの、毎日更新される無料の UI リソース集です。全 2,395 件(コンポーネントライブラリ 133 件、ライト/ダーク対応のスタイルデモ 1,929 件)に加え、デザインスキルと AI デザイン記事を掲載しています。UI Hub는 디자이너, 프론트엔드 개발자, 인터페이스를 만드는 AI 에이전트를 위한 매일 업데이트되는 무료 UI 리소스 디렉터리입니다. 총 2,395개 리소스(컴포넌트 라이브러리 133개, 라이트/다크 미리보기가 있는 스타일 데모 1,929개)와 디자인 스킬, AI 디자인 글을 제공합니다.UI Hub ialah direktori sumber UI percuma yang dikemas kini setiap hari untuk pereka, pembangun front-end dan ejen AI yang membina antara muka: 2,395 sumber, termasuk 133 pustaka komponen dan 1,929 demo gaya komponen dengan pratonton terang/gelap, serta kemahiran reka bentuk dan artikel reka bentuk AI.UI Hub là danh mục tài nguyên UI miễn phí, cập nhật hằng ngày, dành cho nhà thiết kế, lập trình viên front-end và AI agent dựng giao diện: 2,395 tài nguyên, gồm 133 thư viện component và 1,929 mẫu phong cách component có xem trước sáng/tối, cùng skill thiết kế và bài viết về thiết kế với AI.UI Hub est un annuaire gratuit de ressources UI, mis à jour chaque jour, pour designers, développeurs front-end et agents IA qui construisent des interfaces : 2,395 ressources, dont 133 bibliothèques de composants et 1,929 démos de styles avec aperçus clair/sombre, plus des skills de design et des articles sur le design avec l’IA.UI Hub es un directorio gratuito de recursos de UI, actualizado a diario, para diseñadores, desarrolladores front-end y agentes de IA que construyen interfaces: 2,395 recursos, incluidas 133 bibliotecas de componentes y 1,929 demos de estilos con vista clara/oscura, además de skills de diseño y artículos de diseño con IA.UI Hub ist ein kostenloses, täglich aktualisiertes Verzeichnis von UI-Ressourcen für Designer, Frontend-Entwickler und KI-Agents, die Oberflächen bauen: 2,395 Ressourcen, darunter 133 Komponentenbibliotheken und 1,929 Komponenten-Stildemos mit Hell/Dunkel-Vorschau, dazu Design-Skills und Artikel zu KI-Design.

← 返回博客返回部落格Back to blogブログへ戻る블로그로Kembali ke blogVề blogRetour au blogVolver al blogZurück zum Blog · Agent 上下文Agent 上下文Agent contextエージェント文脈에이전트 컨텍스트Konteks ejenNgữ cảnh agentContexte agentContexto de agentesAgent-Kontext · 2026-10-14 · 7 分钟阅读7 分鐘閱讀6 min read6 分で読めます6 분 읽기6 min bacaan6 phút đọc6 min de lecture6 min de lectura6 Min. Lesezeit

教 Agent 审美:设计 skill 如何去掉 AI 味教 Agent 審美:設計 skill 如何去掉 AI 味Teaching agents taste: how design skills de-slop AI interfacesエージェントにセンスを教える:デザインスキルでAIっぽさを消す에이전트에게 취향 가르치기: 디자인 스킬로 AI 티 없애기Mengajar ejen cita rasa: kemahiran reka bentuk membuang rupa "AI"Dạy agent gu thẩm mỹ: skill thiết kế xoá "mùi AI"Apprendre le goût aux agents : les skills de design contre l'UI génériqueEnseñar criterio a los agentes: skills de diseño contra la UI genéricaAgenten Geschmack beibringen: Design-Skills gegen generische KI-UIs

frontend-design、taste-skill、impeccable 等 skill 把设计观点打包成文件,Agent 按需加载。这里讲怎么组合。frontend-design、taste-skill、impeccable 等 skill 把設計觀點打包成檔案,Agent 按需載入。Skills like frontend-design, taste-skill and impeccable package opinions as files agents load on demand. Here is how to combine them.frontend-design、taste-skill、impeccableなどは設計の意見をファイル化したもの。組み合わせ方を解説。frontend-design, taste-skill, impeccable 같은 스킬은 디자인 관점을 파일로 담는다. 조합법.Kemahiran seperti frontend-design, taste-skill dan impeccable membungkus pendapat reka bentuk. Cara menggabungkannya.Các skill như frontend-design, taste-skill, impeccable đóng gói quan điểm thiết kế. Cách kết hợp.frontend-design, taste-skill, impeccable : des opinions de design en fichiers. Comment les combiner.frontend-design, taste-skill, impeccable: opiniones de diseño en archivos. Cómo combinarlas.frontend-design, taste-skill, impeccable: Design-Meinungen als Dateien. So kombiniert man sie.

Teaching agents taste: how design skills de-slop AI interfaces

正文以簡體中文顯示。

本文は英語で表示しています。

본문은 영어로 표시됩니다.

Kandungan dipaparkan dalam bahasa Inggeris.

Nội dung hiển thị bằng tiếng Anh.

Le corps de l’article est en anglais.

El cuerpo del artículo está en inglés.

Der Beitragstext ist auf Englisch.

An agent skill is a folder with a SKILL.md file that the agent reads when a task matches the skill's description. For design work this matters more than it sounds: opinions about spacing, motion and what never to ship survive between sessions, instead of living in one long prompt you paste every morning. This post explains how skills load, which kinds of design skill are worth having, how to combine them without conflicts, and how to write a small project skill of your own.

taste-skill repository on GitHub
taste-skill repository on GitHub · Screenshot: GitHub · Leonxlnx (github.com), captured 2026-10-14. © the original site.

How a skill is loaded

A skill starts with a short YAML header, a name and a description, followed by instructions in Markdown. Agents that support skills, such as Claude Code, read only the name and description of every installed skill up front. The full body is loaded when the current task matches the description. Extra files in the folder (reference docs, scripts, examples) are read only when the body points to them.

That design has two consequences for you:

  1. The description is the trigger. "Design helper" never fires at the right time. "Use when building or restyling a web page or component; enforces our type scale, spacing and banned patterns" does.
  2. Bodies can be long, but should be layered. Put the rules the agent always needs in SKILL.md, and move long references (the full token table, component examples) into separate files it can open on demand.
Diagram of a skill stack: direction, craft, audit, project rules
Diagram of a skill stack: direction, craft, audit, project rules · Diagram: original by UI Hub, CC BY 4.0
---
name: house-ui
description: Use when creating or restyling any web page or UI component in this repo. Enforces tokens, spacing, motion limits and banned patterns.
---
# House UI rules
1. Read tokens.css before writing styles. Never use raw hex colours.
2. Spacing comes from the 4px scale: 4, 8, 12, 16, 24, 32, 48, 64.
3. One accent colour per screen. Body text max 68ch.
4. Motion: 150–250ms, ease-out, transform/opacity only; honour prefers-reduced-motion.
5. Never: gradient text, glassmorphism cards, emoji icons, centred body copy.
For component examples, open examples.md.

Four jobs, four kinds of skill

Design skills fall into four jobs. Mixing two skills that do the same job is where conflicts come from.

  1. Direction — runs before code. It commits to an aesthetic and bans the generic tells. Examples: frontend-design from Anthropic's skills repository, taste-skill.
  2. Craft — runs while building. It carries judgement about motion, micro-interaction and detail. Example: emil-design-eng.
  3. Audit — runs after a draft exists. It checks against named rules and reports problems. Examples: impeccable, baseline-ui, web-design-guidelines.
  4. Redesign — runs on an existing site. It inventories what is there before changing it. Example: redesign-skill.

A working stack, step by step

Step 1: install one skill per job. One direction, one craft, one audit skill per project is enough. Two direction skills will argue about whether the page should be editorial or brutalist, and the agent will average them into neither.

Step 2: write project rules in AGENTS.md. Generic taste skills do not know your brand. AGENTS.md is a plain Markdown file at the repo root that coding agents read for project instructions. Put the hard rules there, and say explicitly that they win over any skill:

## Design rules (override any installed skill)
- Brand accent is #2563eb; do not introduce a second accent.
- Headings use Instrument Serif; body uses Geist.
- Light and dark themes are both required for every screen.
- Max one animated "hero moment" per page.

Step 3: run the direction skill first. Ask the agent to propose a direction in words before any code: palette, type pairing, layout idea, the one thing that will make the page memorable. Approve or correct it.

Step 4: build with the craft skill active. Let it handle hover, focus and transition details, and keep your AGENTS.md limits on motion in force.

Step 5: audit, then fix in named items. Run the audit skill on the result and ask for a numbered list of problems with file and line. Fix them in small batches, not all at once.

Pitfalls

Questions we get

Do skills replace a design system? No. A skill tells the agent how to use your design system and what to avoid. The tokens and components still have to exist; the skill points at them.

How long should a project skill be? Short enough that you would read it yourself: 20–40 lines of rules in SKILL.md, with longer material in linked files. If the agent ignores a rule, the usual cause is that it was buried in a long list, not that the list was too short.

How do we know a skill is working? Give the agent a task that should trigger it and ask it which skills it used. Then check the output against two or three rules from the skill. If the skill never fires, rewrite the description using the exact words you use for tasks.

Can different agents share the same skills? Several coding agents now read skill folders or AGENTS.md. Keep the rules in plain Markdown with no tool-specific syntax, and the same files can serve more than one agent. Check each agent's documentation for where it looks.

What about public skills that change? Pin the version you reviewed. Treat an update like a dependency upgrade: read the diff before you accept it.

Our take

Skills turn taste from a prompt into infrastructure. The most valuable one in most repos is not a famous public skill but a 30-line project skill that encodes your tokens and your "never" list. Start there, add one public skill per job, and remove any skill that you notice giving advice you keep overriding.

impeccable repository on GitHub
impeccable repository on GitHub · Screenshot: GitHub · pbakaus (github.com), captured 2026-10-14. © the original site.

Checklist

AI 提示词AI 提示詞AI promptAIプロンプトAI 프롬프트Prompt AIPrompt cho AIPrompt IAPrompt de IAKI-Prompt

复制给 Claude、Cursor、v0 等 AI 助手,让它按本文的方法处理你的项目。尖括号里的内容换成你自己的。複製給 Claude、Cursor、v0 等 AI 助手,讓它按本文的方法處理你的專案。尖括號裡的內容換成你自己的。Paste this into Claude, Cursor, v0 or another assistant to apply this post to your own project. Replace the parts in angle brackets.Claude・Cursor・v0 などのAIアシスタントに貼り付けると、この記事の方法をあなたのプロジェクトに適用できます。山括弧の部分は自分の内容に置き換えてください。Claude, Cursor, v0 같은 AI 도우미에 붙여 넣으면 이 글의 방법을 내 프로젝트에 적용할 수 있습니다. 꺾쇠괄호 안은 내 내용으로 바꾸세요.Tampal ke Claude, Cursor, v0 atau pembantu lain untuk menggunakan kaedah artikel ini pada projek anda. Gantikan bahagian dalam kurungan sudut.Dán vào Claude, Cursor, v0 hoặc trợ lý khác để áp dụng bài này cho dự án của bạn. Thay phần trong dấu ngoặc nhọn bằng nội dung của bạn.Collez-le dans Claude, Cursor, v0 ou un autre assistant pour appliquer cet article à votre projet. Remplacez les parties entre chevrons.Pégalo en Claude, Cursor, v0 u otro asistente para aplicar este artículo a tu proyecto. Sustituye lo que está entre corchetes angulares.In Claude, Cursor, v0 oder einen anderen Assistenten einfügen, um diesen Beitrag auf dein Projekt anzuwenden. Teile in spitzen Klammern ersetzen.

帮我给这个仓库配置设计类 skill。
1. 先看仓库(框架、样式方案、已有 token、有没有 AGENTS.md 或 skills 文件夹),总结目前已有的设计规则。
2. 起草项目 skill:.claude/skills/house-ui/SKILL.md,带 YAML 头(name、description)。描述要准确写出何时使用,用我下达任务时会用的说法("做一个页面""改一下组件样式")。
3. 正文:5 到 10 条编号规则,使用我代码里的真实数值(token 名、间距刻度、字体、圆角、动效限制),再加一份"禁止"清单。长篇参考挪到单独的 examples.md。
4. 为 AGENTS.md 起草一节"设计规则(优先于任何已安装的 skill)"。
5. 为这个项目最多推荐一个定方向、一个手艺、一个走查 skill,并说明理由;不要安装任何东西。
不要编造 token 数值。缺什么就作为问题列出来。
帮我给这个仓库配置设计类 skill。
1. 先看仓库(框架、样式方案、已有 token、有没有 AGENTS.md 或 skills 文件夹),总结目前已有的设计规则。
2. 起草项目 skill:.claude/skills/house-ui/SKILL.md,带 YAML 头(name、description)。描述要准确写出何时使用,用我下达任务时会用的说法("做一个页面""改一下组件样式")。
3. 正文:5 到 10 条编号规则,使用我代码里的真实数值(token 名、间距刻度、字体、圆角、动效限制),再加一份"禁止"清单。长篇参考挪到单独的 examples.md。
4. 为 AGENTS.md 起草一节"设计规则(优先于任何已安装的 skill)"。
5. 为这个项目最多推荐一个定方向、一个手艺、一个走查 skill,并说明理由;不要安装任何东西。
不要编造 token 数值。缺什么就作为问题列出来。
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.
Help me set up design skills for this repository.
1. Look at the repo (framework, styling approach, existing tokens, any AGENTS.md or skills folders) and summarise what design rules already exist.
2. Draft a project skill at .claude/skills/house-ui/SKILL.md with YAML frontmatter (name, description). The description must say exactly when to use it, in the words I would use for tasks ("build a page", "restyle a component").
3. The body: 5–10 numbered rules using real values from my code (token names, spacing scale, fonts, radius, motion limits) plus a "Never" list. Move long references to a separate examples.md.
4. Draft a "Design rules (override any installed skill)" section for AGENTS.md.
5. Recommend at most one direction, one craft and one audit skill for this project and say why; do not install anything.
Do not invent token values. If something is missing, list it as a question.

引用来源引用來源References参考文献참고 자료RujukanNguồn tham khảoRéférencesReferenciasQuellen

  1. Agent Skills repository — Anthropic
  2. taste-skill — Leonxlnx
  3. impeccable — Paul Bakaus
  4. AGENTS.md — agents.md
  5. Web Interface Guidelines — Vercel
  6. Agent Skills overview — Anthropic
  7. Skills in Claude Code — Anthropic

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skillsClaudeCursorrules
Agent 上下文Agent 上下文Agent contextエージェント文脈에이전트 컨텍스트Konteks ejenNgữ cảnh agentContexte agentContexto de agentesAgent-Kontext2026-10-142 分钟阅读2 分鐘閱讀2 min read2 分で読めます2 분 읽기2 min bacaan2 phút đọc2 min de lecture2 min de lectura2 Min. Lesezeit

给智能体的设计 Token:让 AI 产出符合品牌的那份文件給智慧體的設計 Token:讓 AI 產出符合品牌的那份檔案Design tokens for agents: the file that makes AI output on-brandエージェントのためのデザイントークン에이전트를 위한 디자인 토큰Token reka bentuk untuk ejenDesign token cho agent: file giúp AI ra đúng thương hiệuDes design tokens pour les agentsDesign tokens para agentesDesign Tokens für Agents

一份机器可读的 Token 文件(W3C DTCG 格式)加一段简短用法说明,胜过提示里任何形容词。结构、命名和交给智能体的方法。一份機器可讀的 Token 檔(W3C DTCG 格式)加一段簡短用法說明,勝過提示裡任何形容詞。結構、命名與交給智慧體的方法。A machine-readable token file (the W3C DTCG format) plus a short usage note beats any adjective in a prompt. Structure, naming, and how to hand it to an agent.機械可読なトークン(W3C DTCG)と短い使い方メモはどんな形容詞にも勝る。기계가 읽는 토큰 파일(W3C DTCG)과 짧은 사용법이 어떤 형용사보다 낫다.Fail token boleh dibaca mesin (DTCG) mengatasi kata sifat dalam prompt.File token máy đọc được (DTCG) cùng ghi chú ngắn hơn mọi tính từ trong prompt.Un fichier de tokens lisible par machine (DTCG) vaut mieux que tout adjectif.Un archivo de tokens legible por máquina (DTCG) supera a cualquier adjetivo.Eine maschinenlesbare Token-Datei (DTCG) schlägt jedes Adjektiv.

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教程教學Tutorialsチュートリアル튜토리얼TutorialHướng dẫnTutorielsTutorialesTutorials2026-10-142 分钟阅读2 分鐘閱讀2 min read2 分で読めます2 분 읽기2 min bacaan2 phút đọc2 min de lecture2 min de lectura2 Min. Lesezeit

教程:让智能体以 UI Hub 为上下文搭一个落地页教學:讓智慧體以 UI Hub 為上下文搭一個落地頁Tutorial: have an agent build a landing page using UI Hub as contextチュートリアル:UI Hubを文脈にエージェントでLPを作る튜토리얼: UI Hub를 컨텍스트로 에이전트가 랜딩 페이지 만들기Tutorial: ejen bina halaman pendaratan dengan UI HubHướng dẫn: để agent dựng landing page với UI Hub làm ngữ cảnhTutoriel : un agent construit une landing avec UI Hub comme contexteTutorial: un agente crea una landing con UI Hub como contextoTutorial: ein Agent baut eine Landingpage mit UI Hub als Kontext

从空文件夹到验证通过的页面六步走:加载 AGENTS.md、搜索百科、挑组件、加载技能、构建、浏览器验证。從空資料夾到驗證通過的頁面六步:載入 AGENTS.md、搜尋百科、挑元件、載入技能、建置、瀏覽器驗證。Six steps from an empty folder to a verified page: load AGENTS.md, search the encyclopedia, pick components, load skills, build, verify in a browser.空フォルダから検証済みページまで6ステップ。빈 폴더에서 검증된 페이지까지 6단계.Enam langkah dari folder kosong ke halaman disahkan.Sáu bước từ thư mục trống đến trang đã kiểm chứng.Six étapes du dossier vide à la page vérifiée.Seis pasos de una carpeta vacía a una página verificada.Sechs Schritte vom leeren Ordner zur geprüften Seite.

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